Commissioned art of my pso2 character

By dingbest at 8 days ago • 0 collector • 10 pageviews

I figured id try becoming one of Phantasy Star Online 2 Meseta my artist friends to play with the game because he had among those AIS plastic model kits. Really loving all these artwork posts...I would love to get my personality attracted one of these days. Sadly I haven't settled on a specific appearance (or pair of looks) that I am happy with. That is frustrating considering she's based from one of my long standing OC's. That is really amazing, and if I could settle on a single outfit for over an hour, I'd totally commission one as well

Yo this man did not wish to admit that Microsoft is really the only reason PSO2 got localized. He actually said Sega was hard at work to have it localized by sending multiple polls in the west lmao. If they stated the other business was needed to get them to do it, it'd still be bad PR as it shows how reluctant they were to do it. This interview shouldn't exist. Truly shows how uninterested they were in localization. They compensated for PSO2 but let's be real, if it remained on the Microsoft shop it would be dead by years end. They compensated for PSO2 but let's be real, though it remained on the Microsoft shop it would be dead by years end.

NA localization resembles a rush job however. If they already had it written or were using an old translation for a base, they didn't spend nearly enough time on it. Gods be surgical. Apparently they were translated according to regional knowledge/culture, and hence those stupid names. Like come on there is some dumb script problems in the game here and there but the Arks-Layer translation is only serviceable, not worthy of buy PSO2 Meseta being put up on a base over a formal translation effort.

Requires Login

Loading...